Helldivers 2 – New Helldive Spread Democracy Mission is Awesome (Helldive Solo)

Helldivers 2 - New Helldive Spread Democracy Mission is Awesome (Helldive Solo)
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really enjoyed the new spread democracy mission, even though it did kinda feel fairly easy, its simple concept is very easy to grasp and easy to enjoy 😉

Enjoy!

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#helldivers #helldivers2 #helldiver

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About the Author: takibo

21 Comments

  1. I rather like missions like this… the ICBM, data retrieval, 710 extraction… the ones I don’t like are the blitz and elimination ones. I don’t care for holding off the Zerg, I want objectives I can do at my pace on a sizable map.

  2. The flag takes 5 min to raise if it is uninterrupted. It goes down very quickly if you leave the area. It also attracts all near by patrols with the music.

  3. Did they fix the issue with non-hosts damage over time? Like is it actually worth using damage over time such as the incendiary breaker or flamethrower as a non-host?

  4. Not everything needs to be complex, doing it for fun is fine. I don't think the Raise the Flag mission works as a main mission on higher levels, but perhaps as a secondary objective.

  5. I have a question about sprinting, you call stratagems while sprinting, I assume if you reassign stratagem arrows to different buttons it doesnt stop you. But another question is you open a minimap while sprinting – this I already dont get, I think my helldiver either walks without shift with map open, or map disappears when I press shift

  6. Honestly feels like a slap in the face that they gave us the 25 percent more damage module and then nerf the base damage by 15 like what the hell??? So now the module is effectively only 10 percent more damage

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