WoW Classic Hardcore deaths officially certified by Blizzard

WoW Classic Hardcore deaths officially certified by Blizzard
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WoW is SAVED (NOT DEAD)
by @classichc https://www.youtube.com/watch?v=Fzrk9iRifgM
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48 Comments

  1. That death at 11:53 is so good. The guy is super tryhard with his addons, thinks he's a hardcore player, then proceeds to make 3 very stupid decisions in a row. 1: moonfire extra mob and then the one that was running away, ooming so he can't bear form. 2: turns to run, decides to root instead but forgets his back is now facing the mob and gets backstabbed. 3: runs away.

    All he had to do was not moonfire that extra mob, instead using it on the mob that was running away and low health. Even if he did make the mistake of pulling the second one, had he simply used his health potion and waited for mana to go into bear form, he'd probably have had the hp to kill the second one, or at least get it running and he will have been in bear form long enough to get enough mana to heal up while the mob was running and maybe had enough mana to moonfire dot the rest of it's hp.

  2. Blizzard started trolling addicted World of Warcraft players in hardcore using psychological tactics to keep them hooked Their brains can't believe it and they just try again and burn their game time.

  3. 5:50 A rogue is creating mana potions in the middle of combat in a dungeon. Mind blown. If I didn't know any better, I'd say that this was actually footage from vanilla wow 2004.

  4. For everyone saying how bad the bald guy is. The bald guy is me 🙂 I came back to the game a few months ago after not playing it since 2010!! Yes 13 years later… I'm still relearning a lot of stuff and learning new stuff that only matters on HC. Everyday we get better and learn new things 🙂 I appreciate all the input though! One piece of advice I can give you is do not drink and play HC 🙂 Come check my stream on Twitch everyone is welcome!

  5. I honestly dont understand why you would play wow as HC, you'd never get to raiding, its literally a game designed for you to die constantly/alot…

    Or is the challenge just to see how far/equiped you can get before you lose your character?

    If some one casts raise on you does that negate the HC death?

  6. Dude the clasic looks like fun,it is like ,removing the posibility of resurrecting leads to the necesity of preparation,having to know the place where you are about to do misions,the mobs,the equipment you need to survive,almost looks like being a goblin's slayer

  7. So why does no one know not to present their backs to mobs in order not to get dazed?
    Also, going afk in the middle of the barrens? Is he insane?
    Also also, note to self, don't ever play with randoms in hardcore.
    11:19 Imagine being a druid WITH mana and dying because you forget you can heal yourself. Tragic.
    13:15 Imagine not immediately trying to heal up at 4% hp in an area that just showed you the risk of respawns.

  8. This is exactly why games need harsher death penalties. Not always perma-death but something meaningful that sucks. Adds a huge amount of risk vs reward to the game, which in turn makes it actually more exciting. Nobody cares if they die in 99% of MMOs these days, hell some its even a preferred form of fast travel. The look on their faces when they die is priceless, but so is the accomplishments they feel when they win.

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