Blender – Crash course in procedural Texturing!

Spread The Viralist



I will in this tutorial go through all the basic things like using masks, distort texture map, mixing colors, adding noise in to other textures and so on. Simply a crash course in to how you work with procedural textures!

My twitter account: https://twitter.com/JoakimTornhill
My FB Group: https://www.facebook.com/groups/Blenderproceduraltextures/
My Website: http://www.blenderinsight.com/

source

Recommended For You

About the Author: Blender Insight

23 Comments

  1. I am really surprised that this amazing video has only 10k+ views. This is one of the best videos I have come across on the frustrating topic of nodes – especially for beginners like me. Thank you for sharing your hard learned knowledge!

  2. Thank you for the tutorial. Can you do a tutorial on creating procedural wall textures that are seamless or tileable ? So that I can use the textures into a game engine. Thanks again.

  3. Not a blender question but a procedural texturing question.

    I am looking for ready made procedural algorithms from the early 90s that would be suitable for a 32bit game console of that era with little to no appropriate space for storing texture images.

    More specifically to replace the image textures found in Quake 1 and 2.

    Thank you to anyone who can lend any help in this area.

Comments are closed.